3DS Max LIVE Professional Course with V-Ray & Lumion

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₹2,999

₹30,000

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Description

Ms. Diksha Kataria is a Senior Interior Designer with 6+ years of industry experience. She has completed 500+ projects and trained 35,000+ students with practical, industry-focused knowledge. Her expertise in space planning, design execution, and modern interiors makes her a trusted mentor for aspiring interior designers.

Professional Diploma in 3DS Max Live Course – Syllabus

  • Complete 3DS Max from basics to advanced level
  • Live V-Ray training for professional rendering
  • Recorded Corona Renderer and Lumion modules
  • Unlimited components for interior and exterior projects
  • Complete exterior modeling project
  • 2 complete interior modeling projects
  • Lifetime software support from PTS CAD EXPERT
  • Free workshop on latest industry updates
  • Lifetime recorded video access
  • 3DS Max digital books and study material
  • Industrial updates and professional workflow guidance
  • Software installation support through video
  • Authentic course certification

Detailed Course Topics

  • Course overview and professional workflow
  • Scope of 3DS Max in interior, exterior, architecture, and visualization
  • 3DS Max user interface introduction
  • Workspace, toolbar, command panel, viewport, timeline, and scene explorer
  • Unit setup, preferences, and file management
  • Basic object creation and object selection methods
  • Move, rotate, scale, clone, copy, instance, and reference
  • Hide, freeze, isolate, group, and ungroup objects
  • Navigation tools and viewport controls
  • Important 3DS Max shortcuts for fast workflow
  • Standard primitives: box, sphere, cylinder, cone, torus, plane, tube, pyramid
  • Extended primitives: chamfer box, chamfer cylinder, capsule, oil tank, spindle, L-Ext, C-Ext
  • Splines and 2D shape creation
  • Line, rectangle, circle, arc, ellipse, donut, star, and text tools
  • Editable spline editing
  • Vertex, segment, and spline-level editing
  • Weld, attach, detach, trim, extend, refine, outline, fillet, and chamfer tools
  • Editable poly modeling
  • Vertex, edge, border, polygon, and element-level editing
  • Extrude, bevel, inset, bridge, connect, cut, slice, chamfer, and weld tools
  • Clean topology and professional modeling workflow
  • Important modifiers in 3DS Max
  • Bend, taper, twist, stretch, shell, symmetry, mirror, smooth, and TurboSmooth
  • Chamfer, cap holes, slice, push, noise, wave, and ripple
  • Array, Boolean, ProBoolean, lathe, lattice, melt, morpher, and affect region
  • FFD 2x2x2, FFD 3x3x3, FFD 4x4x4, FFD box, and FFD cylinder
  • Path deform, patch deform, conform, linked XForm, subdivide, spherify, and retopology
  • UVW Map, Unwrap UVW, UVW XForm, and material modifier
  • Cloth, displace, data channel, and FloorGenerator
  • Scripts and productivity tools
  • Script installation and usage
  • Hands-on object modeling practice
  • Furniture, wall panels, doors, windows, ceilings, railings, gates, and decorative elements
  • Exterior modeling workflow
  • Plan import, scaling, and alignment
  • Wall creation, floor creation, ceiling creation, and slab modeling
  • Door and window openings
  • Facade modeling and elevation detailing
  • Balcony, staircase, railing, terrace, and boundary wall modeling
  • Site preparation, landscape, road, pathway, and exterior flooring
  • Complete exterior model development
  • Interior modeling workflow
  • Interior plan import and unit setup
  • Basic room modeling
  • Wall, floor, ceiling, door, and window creation
  • False ceiling design
  • TV unit design
  • Wall panel designing
  • Furniture placement and décor arrangement
  • Flooring pattern design
  • Lighting planning for interior scenes
  • 2 complete interior model projects
  • Model import from external websites
  • Cleaning, scaling, and placing imported models
  • Managing heavy models and components
  • Component library creation for interior and exterior
  • Basics of V-Ray renderer
  • V-Ray toolbar and asset editor overview
  • CPU and GPU rendering workflow
  • Draft render and final render workflow
  • Natural sunlight creation for interior and exterior
  • V-Ray Sun and V-Ray Sky setup
  • Artificial lighting setup
  • V-Ray Plane Light, Sphere Light, Disc Light, Mesh Light, Dome Light, Ambient Light, and IES Light
  • Cove lighting, ceiling lights, wall lights, warm lights, and cool lights
  • PBR material workflow
  • Diffuse, reflection, refraction, roughness, glossiness, bump, and displacement
  • Wall paint, wood, marble, glass, metal, fabric, leather, stone, tile, and facade materials
  • V-Ray Material, V-Ray Blend Material, V-Ray Light Material, and V-Ray 2-Sided Material
  • Texture maps and material library management
  • Camera setting and composition
  • Physical camera, focal length, exposure, white balance, and depth of field
  • Interior and exterior camera placement
  • Professional camera angle selection
  • V-Ray objects and advanced tools
  • V-Ray Proxy, V-Ray Clipper, V-Ray Fur, V-Ray Plane, and V-Ray Decal
  • Using proxies for heavy scenes
  • Grass, carpet, branding, surface detailing, and section presentation workflows
  • Chaos Scatter
  • Grass, plants, trees, landscape, and object scattering
  • Density control, randomness control, and surface-based scattering
  • Render settings
  • Image sampler, noise threshold, global illumination, brute force, light cache, and denoiser
  • Draft render settings and final render settings
  • Interior and exterior render optimization
  • Reducing render time and improving render quality
  • Final rendering workflow
  • Day view rendering, night view rendering, interior rendering, and exterior rendering
  • Camera-wise final output and export settings
  • V-Ray Frame Buffer post-production
  • Exposure correction, highlight control, shadow control, color correction, and white balance
  • Bloom, glare, light mix, denoising, lens effects, and render history
  • Final post-production workflow inside V-Ray Frame Buffer
  • Corona Renderer recorded module
  • Corona lights, materials, camera, render settings, and post-production basics
  • Lumion recorded module
  • 3DS Max model export and Lumion import
  • Lumion materials, environment, landscape, vegetation, lighting, camera, and walkthrough basics
  • Final image and video export from Lumion
  • Complete exterior final project
  • Complete interior final projects
  • Final portfolio-ready renders
  • Certification after successful course completion

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